Categories: |

Wave of Runners

Skills:

Physical: acceleration and coordination of movement, agility, balance, lower extremity coordination, reaction time

Cognitive: auditory processing, visual processing, selective attention

Social: taking turns

Number of participants:

2 or more

Equipment:

4 cones OR masking tape

Description:

  1. children are put into teams of two or more
  2. on a signal, the first person in the line of each team runs to the first cone/target line
  3. the second partner starts running when the first person passes the first cone/passes the target line
  4. continue until all children have had a chance to run

Adaptations for Wheelchair Users:

Children who are using wheelchairs can also play this game and wheel when it’s their turn.

Modifications to make the activity harder:

Change the environment: increase distance that the child needs to run in to increase physical demand

Change the task: increase the number of trials/repetitions to increase physical demand

Goal examples:

  • the child will start running after the first child has crossed the finish line (without prompt from coach), 4 out of 5 times
  • I can run to the finish line when the coach tells me it’s my turn

Skills:

Physical: acceleration and coordination of movement, agility, balance, lower extremity coordination, reaction time

Cognitive: auditory processing, visual processing, selective attention

Social: taking turns

Number of participants:

2 or more

Equipment:

4 cones OR masking tape

Description:

  1. children are put into teams of two or more
  2. on a signal, the first person in the line of each team runs to the first cone/target line
  3. the second partner starts running when the first person passes the first cone/passes the target line
  4. continue until all children have had a chance to run

Modifications to make the activity easier:

Change the environment: shorten the distance children are required to run (i.e., move cones closer together) to decrease physical demand

Change the task: provide an additional verbal/auditory cue for children to start running to decrease the cognitive demand

Modifications to make the activity harder:

Change the environment: increase distance that the child needs to run in to increase physical demand

Change the task: increase the number of trials/repetitions to increase physical demand

Goal examples:

  • the child will start running after the first child has crossed the finish line (without prompt from coach), 4 out of 5 times
  • I can run to the finish line when the coach tells me it’s my turn

Video/image coming soon.